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Holowand

S'26

Creating Interactive Holograms

AI / ML, Consumer

About

Holowand is the platform allowing anyone to play, create and share holographic games on a marketplace. Currently, holograms are used by businesses for advertising and training - but not by consumers. Holowand is the platform that makes holograms interactive, so consumers have access to a immersive gaming experience grounded in physical space and social interaction. We provide hardware everyone can access in the form of a holographic prism. When expensive displays deflate into consumer-ready products, we're the platform everyone builds on. The applications for holograms are endless, and we're starting with gaming.

Product

We provide the hardware and software to develop holographic games. An AI-native game engine allows users to create 3D models, interactions and controls with natural language prompting in seconds. Holowand's game engine converts this to an interactive hologram, which can be displayed on a Holoprism compatible with any display. Gamers can then use gestures or their phone as a remote to control holograms, or share their creation on Holowand marketplace.

Founders

Quinton Leung

Quinton Leung

PM

Studying Computational Biology and Business Finance @ USC. Experiences lie at the intersection of science and finance. Previously coordinated Series A fundraise @ AcuraStem, a biotech startup backed by the DoD and NIH. Scientific diver at WWF and former researcher at PolyU BME/CUHK Hg Group.

Aaron Lee

Designer

Product Design @ USC Iovine and Young Academy. Currently designing product at Fleetline AI (YC S25) and CRM at FCCW.

Aiden Pan

Developer

Entrepreneur studying biomedical engineering at USC. Also working on the LapRotator—a device designed to improve laparoscope ergonomics.

YJ Park

Developer

Technical Game Designer and Engineer. Director at Overdawn Studios, an indie game studio developing 2.5D shooter games. Winner of the GWB Games Award (Tencent) and GDWC 2025 Finalist.